Search found 119 matches

by Something
Wed Oct 11, 2006 11:11 pm
Forum: Maps
Topic: Work in Progress (W.I.P) thread
Replies: 111
Views: 133709

What too big?
by Something
Wed Oct 11, 2006 7:17 pm
Forum: Maps
Topic: Work in Progress (W.I.P) thread
Replies: 111
Views: 133709

Only about 2 megabytes.
by Something
Tue Oct 10, 2006 7:08 pm
Forum: Maps
Topic: Work in Progress (W.I.P) thread
Replies: 111
Views: 133709

All I need to do for it now is finish converting it to ZM, maybe optimize it some, and its done. Irs going to be a camping map, soda machines would ruin the feel.
by Something
Tue Oct 10, 2006 10:31 am
Forum: Maps
Topic: Work in Progress (W.I.P) thread
Replies: 111
Views: 133709

You would be surprised on how good the fps it.
by Something
Mon Oct 09, 2006 11:13 pm
Forum: Maps
Topic: Work in Progress (W.I.P) thread
Replies: 111
Views: 133709

Image

Image

Image

Something to hold you over for my apcolytic map.

:)
by Something
Tue Sep 26, 2006 10:33 am
Forum: Bug Reports
Topic: Something
Replies: 7
Views: 6938

Works, thanks alot.
by Something
Mon Sep 25, 2006 11:53 pm
Forum: Bug Reports
Topic: Something
Replies: 7
Views: 6938

But it won't show active topics now :|
by Something
Mon Sep 25, 2006 10:39 pm
Forum: Bug Reports
Topic: Something
Replies: 7
Views: 6938

Hey, its works for me know, right now atleast....
by Something
Thu Sep 21, 2006 7:10 pm
Forum: Suggestions & Requests
Topic: best idea ever
Replies: 3
Views: 5471

Ehhh..I don't think the round is long enough for that.
by Something
Wed Sep 20, 2006 1:33 pm
Forum: Maps
Topic: Zm_apocalypticbeta1
Replies: 50
Views: 60424

I did release the first beta, but it had alot of bugs, this is currently the second beta.
by Something
Wed Sep 20, 2006 12:44 am
Forum: Maps
Topic: Zm_apocalypticbeta1
Replies: 50
Views: 60424

Added two new ones:

Spot the custom texture!

Image
Image

Not my best work, but fine for a beta.
by Something
Wed Sep 20, 2006 12:42 am
Forum: Maps
Topic: zm_wastelandbeta2
Replies: 30
Views: 35614

I'm planning something similar to that in my next map, zm_whiteout. A frozen over coastal village.
by Something
Tue Sep 19, 2006 7:40 pm
Forum: Maps
Topic: zm_forest_v2
Replies: 29
Views: 30885

Actually uoi can make them fixed by making a block player brush around each tree.
by Something
Tue Sep 19, 2006 6:55 pm
Forum: General
Topic: My Zombie Server's maplist
Replies: 29
Views: 33781

You do know beta2 is up for wasteland. :P
by Something
Mon Sep 18, 2006 9:38 pm
Forum: Maps
Topic: zm_wastelandbeta2
Replies: 30
Views: 35614

Ok, I fixed up the fps, its now 20+ more. Any spots you would liek implemented?