Documentation

Installation details, configuration reference and notes for server owners and map makers.

Installation (short version)

  1. Install the latest Metamod for your OS from the dev branch using the gameinfo.gi method.
  2. Then install the latest MultiAddonManager from the CS2Fixes team.
  3. Configure MultiAddonManager cfg\multiaddonmanager\multiaddonmanager.cfg to add the ZombieReborn zombie pack which includes models and sounds so clients can download it by changing this line: mm_extra_addons "3157463861"
  4. Download the latest ZombieMod release package and extract it into game/csgo/.
  5. Enable features and zm_enable 1 in cfg/cs2fixes/cs2fixes.cfg.
  6. Use the recommended command line and autoexec.cfg settings from the GitHub README.md

Configuration

Most ZombieMod behaviour is controlled via ConVars and config files. The defaults aim for classic ZM gameplay, but you can adjust almost everything.

  • ConVars: cfg/cs2fixes/cs2fixes.cfg – look for zm_ cvars.
  • Classes & models: files under addons/cs2fixes/configs/zm/.
  • Admins: addons/cs2fixes/configs/admins.cfg (rename from .example).

Map maker notes

Classic zm_ holdouts and large escape maps are supported. When building new maps:

  • Prefer clear hold locations and staged retreats.
  • Test navigation and jumps with higher player counts.
  • Report CS2-specific quirks in the GitHub issue tracker.