zm_ocx_orly_b3

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zm_ocx_orly_b3

Post by Games »

Image

Map made by "errordotocx"


Download here



-=updated=-

- june 2 updated to b3
Last edited by Games on Sat Jul 08, 2006 12:48 pm, edited 2 times in total.
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Post by Games »

The windows aren't working ? and could you please remove the concrete tubes/pipes because's is impossible for zombie's to get a human who's hiding in there with a shotgun.

For the rest the map looks nice, ill put it on my server's and see if people like the map. :)
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Post by personaljihad »

ive been running this map on my server for a week or so, it's bad.
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Post by errordotocx »

I can understand you don't like it. Although your the only one that has told me you don't. Also keep in mind that it is my frist map I have ever made.

Again, I don't mind if you think it's bad. Things can be corrected. But just saying it's "bad" really doesn't do anything for me. A little more info might help.
-[Aura]Error.ocx
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Post by errordotocx »

Oh, and which are you talking about games. The fron't two ones by the stairs i've been told that some people have problems with it looking like wire frame mode or w/e. Although I don't think it's my map that causes it because i've only had two reports out of hundreds. Oh, and the front two arent breakable but the top window is.

I'll have to investigate the concrete pipes a bit more. Most people I know don't have a hard time getting in zomb, human. But I know what you mean. I'll take a look.
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Post by personaljihad »

errordotocx wrote:I can understand you don't like it. Although your the only one that has told me you don't. Also keep in mind that it is my frist map I have ever made.

Again, I don't mind if you think it's bad. Things can be corrected. But just saying it's "bad" really doesn't do anything for me. A little more info might help.
Actually, the last thing I remember is someone opening a door only to have 6 people crash.
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Post by icebreaker »

Remove the concrete pipes ! Remove the pool ! and make a second treehouse and connect the treehouses with a cool bridge together, now that would be frigging awesome :D
Fps drops a lot around the tree btw
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Post by errordotocx »

Yep icebreaker. I'm currently trying to stablize this.

Also, jihad. There are no doors in my map. Anywhere.
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Post by blind »

i think it's a cool map, if the treehouse is giving bad fps why want another one? lol
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Post by blind »

zombies can get people in pipes even with shotty just takes a timing jump from the platform by the tubes. i'v seen alot of people do it but i still can't get the timing down.
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Post by Games »

I see that b3test is out should i edit the main post for u or do you want to wait on the next one. ?
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Post by icebreaker »

b3 ? b3 ?? where ??? :D
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Post by errordotocx »

You can upload it in just a bit here. That one was ment to test and make forsure I didn't have any custom decals. I'll post b3 up here in a bit. Although if anyone could tell me an easy way to check for custom textures, I would very much appreciate it. :)

That, and well...I have an error some times with the rave room. Yes...there is a secret rave room. It seems when people download my map the sound doesn't always download. But I know it's there and it's correctly put into the map. I've tested it hundreds of times. Although I don't think it's my fault, from what I have read it's something to do with steam. It's the "Failed to load sound "ocx\phynnsmall.wav", file probably missing from disk/repository" type errors. If you download it from a server and it does not work. Just download it from fps banana, or wherever you find it.
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Post by errordotocx »

Ok, well since fps banana is down i'll post my map on here for now. But when fps banana comes back up i'll put it up there for download.

For this version i'm trying pakrat to keep from having a bunch of folders and stuff. I tested it and it should work. If not then i'll fix it.
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Post by Games »

Orginal post updated. :)
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