Uhm... something is wrong lol

.: Problems and bugs please post em here.

Moderators: c0ldfyr3, Mods, [CSSMC]

Post Reply
ISCorp
Posts: 65
Joined: Fri Sep 01, 2006 2:24 am

Uhm... something is wrong lol

Post by rooskie »

So yeah, my ZM works great and everything... thing is, zombies or humans CAN look at a barricade and knife while "walking" through it. This makes it very easy for zombies to win... any way this can be fixed?
Mapper/Model Convert
Posts: 227
Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida

Post by Glitched System »

sv_turbophysics 1


:shock:
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
ISCorp
Posts: 65
Joined: Fri Sep 01, 2006 2:24 am

Post by rooskie »

yeah.. that is in my zombiemod.cfg
and so is phys_pushscale 3
Mapper/Model Convert
Posts: 227
Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida

Post by Glitched System »

I've never had this problem. But i used the turbophys and everything is solid as a rock
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Regular User
Posts: 22
Joined: Sat Jul 08, 2006 10:41 pm
Location: Texas, USA

Post by RagingCow »

Same settings here. But for some reason, no one can "use" to move objects anymore...
Window Server 2003 Enterprise Dedicated Server. Hosted by Hypernia.
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest