.: Problems and bugs please post em here.
Moderators: c0ldfyr3 , Mods , [CSSMC]
Posts: 65 Joined: Fri Sep 01, 2006 2:24 am
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by rooskie » Mon Sep 04, 2006 4:05 am
So yeah, my ZM works great and everything... thing is, zombies or humans CAN look at a barricade and knife while "walking" through it. This makes it very easy for zombies to win... any way this can be fixed?
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Mon Sep 04, 2006 4:05 am
sv_turbophysics 1
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Posts: 65 Joined: Fri Sep 01, 2006 2:24 am
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by rooskie » Mon Sep 04, 2006 4:07 am
yeah.. that is in my zombiemod.cfg
and so is phys_pushscale 3
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Mon Sep 04, 2006 4:08 am
I've never had this problem. But i used the turbophys and everything is solid as a rock
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Posts: 22 Joined: Sat Jul 08, 2006 10:41 pm
Location: Texas, USA
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by RagingCow » Mon Sep 04, 2006 5:49 am
Same settings here. But for some reason, no one can "use" to move objects anymore...
Window Server 2003 Enterprise Dedicated Server. Hosted by Hypernia.
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