.: ZombieMod Recommended Maps
Moderators: c0ldfyr3 , Mods , [CSSMC]
Posts: 119 Joined: Thu Jul 20, 2006 10:48 pm
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by Something » Fri Aug 25, 2006 2:26 am
The current version is up right now, but it has bugs a plenty, right now I'm re-doing the entire map to give it more of a city feel. It will have about twice as many buildings as it does now.
New updated pic:
Posts: 578 Joined: Fri May 05, 2006 7:00 am
Location: Netherlands
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by Games » Sat Aug 26, 2006 10:41 am
Looking good.
Posts: 139 Joined: Sat Apr 29, 2006 2:18 am
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by personaljihad » Sat Aug 26, 2006 11:06 am
Looks good.
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Sun Aug 27, 2006 7:13 pm
cant wait to play it, nice lighting, nice to see a bit of skill in zombie maps
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
Long time zombie mod supporter
Posts: 15 Joined: Sat Aug 26, 2006 1:06 am
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by radlations » Sun Aug 27, 2006 10:16 pm
none of the links are working....
the map looks fun.
hope my video card can take it.
zmleague>
Posts: 119 Joined: Thu Jul 20, 2006 10:48 pm
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by Something » Sun Aug 27, 2006 10:26 pm
Thanks for comments. the current version is really bugged, so you wouldn't want it. The fps is really good for a map this large. yea, I want to make a truely excellent zombie map. Though it might take awhile, it should be prove to be fun in the end. This is why I also hate releaseing betas, you need to test it but, most of time there are big bugs you couldn't have found by yourself that break the map.
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Mon Aug 28, 2006 7:15 am
i hate it too :p
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
Long time zombie mod supporter
Posts: 119 Joined: Thu Jul 20, 2006 10:48 pm
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by Something » Mon Aug 28, 2006 2:57 pm
I can usually map one building a day, so right now I'm about a quater done.
Posts: 89 Joined: Tue Aug 22, 2006 2:00 pm
Location: New England
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by anticitizenalpha » Mon Aug 28, 2006 3:52 pm
All the links are broken. Can you please update them?
Posts: 119 Joined: Thu Jul 20, 2006 10:48 pm
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by Something » Mon Aug 28, 2006 4:12 pm
I would prefer not to relink them because of the many game breaking bugs.
Posts: 89 Joined: Tue Aug 22, 2006 2:00 pm
Location: New England
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by anticitizenalpha » Mon Aug 28, 2006 7:15 pm
Well then whats the point of posting a map if you cant download it...
Posts: 119 Joined: Thu Jul 20, 2006 10:48 pm
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by Something » Mon Aug 28, 2006 7:19 pm
I had it for download then people told me of the big bugs.
Posts: 89 Joined: Tue Aug 22, 2006 2:00 pm
Location: New England
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by anticitizenalpha » Mon Aug 28, 2006 7:43 pm
Ah, ok. I didn't understand before. I'm sorry to hear it has so many bugs cause I was looking forward to playing it. I hope you can fix it sometime.
Posts: 119 Joined: Thu Jul 20, 2006 10:48 pm
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by Something » Tue Aug 29, 2006 10:33 pm
Hah, don't worry. I want this out as soon as possible too.
Posts: 119 Joined: Thu Jul 20, 2006 10:48 pm
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by Something » Wed Aug 30, 2006 3:30 pm
Ok, big question. Do you guys want more buildings, but get it later or less buildings and get it soon?
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