zm_scrapyard_b3

.: ZombieMod Recommended Maps

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Post by icepick66 »

Last edited by icepick66 on Thu Jul 20, 2006 11:35 am, edited 1 time in total.
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
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Post by antonius »

hah! good job icepick, i guess you pwned him
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Post by xmywreckingballx »

When I made surf_swej someone criticized me of copying another surf map. But really all surf maps are copies if you compare the ramps. But anyway this is just really flagrant. This is an outstanding plagerized map. He has to be new to mapping or else he wouldn't have done something this stupid. I guess Aleks could take this as a compliment if now he has imitators! :P
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Post by icebreaker »

smaller screenshots would have been nice :|
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Post by aleksandr »

Thanks for bringing this atrocity to my attention. If the author would have contacted me before ruthlessly plagerising my old map I might have helped him out, and let him borrow some of the content. My contact info was in the readme with the map. Since I wasn't contacted, there is simply no excuse. I request that this map be taken off the site and never be spread publicly again. Please be quick with this before I make your incompetence known around the whole Source mapping community.

If my terms will be met I will take this poorly designed remake as a compliment to the map and we can be friends. :D
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Post by Something »

Its fine if you contacted him and told him and said you adapted the map for ZM, but all that you did was take the map, add a few props or brushes and slap your name on it. This reminds me of what happened to the Firearms team.
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Post by aleksandr »

I know that this thread will eventually die and I am just being paranoic. But I just don't feel comfortable having a copy of my work publicly available for download. Once again, if the author would have cooperated I would have been glad to port my map to zombie mod but this wasn't the case. Can either the author or a mod remove the download link from the original please? Its wasting your own bandwidth too. :?
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Post by Games »

I have emailed the map maker of this situation last week, but sadly i haven't got a reply back yet.

I will not remove the link yet, since the 2 maps are completely different, one for cs:source and one for the zombiemod.I'll wait for the verdict of the other admins and see how the feel about it.
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Post by aleksandr »

Well you have to agree that some pieces are almost identical down to the exact choice and placement of props. I do not think that the mapper will reply seeing that he can't even defend his work here. I was planning on doing a zombie remake of the map myself sometime soon seeing how my friend Icepick runs a very popular 40 slot zombie server but now it becomes pointless and the community is left with low quality work with poor fps. :cry:
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Post by Games »

Make a zombiemap from that map and i'll remove this one, besides most server's are allready running this map.
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Post by icebreaker »

Well aleksandr :) make a nice new version of the map and I will put it on my server :| I hate scrapyard for it's low fps actually :)
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Post by MoOnLiGht »

this map is not good, because the CT team going fast in the
underground area, an block the entrance with the to many
soda machines and sofas and stuff in the underground

than the zombies cannot reach the humans , and the humans cannot shoot the
zombies

the result is, waiting 4 the round end

MoOnLiGht
Last edited by MoOnLiGht on Fri Jul 28, 2006 8:32 pm, edited 1 time in total.
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Post by icebreaker »

My server has a lot of lag problems with this map :(
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Post by MoOnLiGht »

yeah the FPS is a other thing :)

but i actually have FPS lag on all the maps on my server
cause he have tic 66, unlimmited ammo and goremod installed ....
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