zm_omi_facility_b2

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zm_omi_facility_b2

Post by Games »

Image

Map made by "Ominae"

A very nice map with good dark atmosphere and one that certainly needs teamplay.

Download here


-updated-

-1 juli - updated to beta 2
Last edited by Games on Fri Jun 30, 2006 11:48 pm, edited 1 time in total.
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Post by icebreaker »

Nice map, any idea for how many players btw ?
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Post by Ominae »

Currently has 24 Players.

I can edit it in b2 if you would like.

Here is a post that has more screenshots: http://zmleague.com/modules.php?name=Fo ... c&t=42#282
Done with zombiemod ~

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Post by icebreaker »

If you can, for 32 players please ^^ would be nice for my clan's server
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Post by Ominae »

Sure, I'll make it 32.

I'm planning on making a beta2 which will come out in 1-2 days. I'll include the 32 spawns for you and other people as well.
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Post by icebreaker »

Thanks, well your map looks nice so ;)
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Post by personaljihad »

Looks good.
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Post by icebreaker »

Okay I've put your map on my server, its good its good, but people didnt like this:

The gate opens way too slow (this gate: http://i54.photobucket.com/albums/g110/ ... b10000.jpg)
Takes long time for the gate to open when running away from zombies.
The vents and doors that dont really work, maybe remove them ? bit annoying when running away and try to get in a room :p but then you see that it is a fake door or fake vent.
It needs more spawnpoints ^^ 32 or more if possible :D
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Post by Ominae »

Alright, I'll work on that for the next release.

Thanks for your input!
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Post by Ominae »

zm_omi_facility_b2 has been finished.

- Increased spawn from 24 to 32
- Added some optimization
- Fixed up a couple rooms
- Added two new rooms (one in office, one in downstairs storage)


Happy Gaming `=]
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Post by errordotocx »

Checked it out earlier. I like it sofar. :)
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Post by icebreaker »

LOL me again, well I like the map, especially the sliding doors going faster open.
There are still some really strange things that bug me :) maybe a bit more explanation needed from you :D
First, the ammo room, is there a way in there or is it supposed to be totally locked for everyone ?
http://i54.photobucket.com/albums/g110/ ... b20000.jpg

Second, in the ammo room, you got this vent, if you try to get in there you fall down in a closed room where you can't get out :|
http://i54.photobucket.com/albums/g110/ ... b20001.jpg ( In this picture you see the place where you can fall through, its the last piece of the vent )

http://i54.photobucket.com/albums/g110/ ... b20004.jpg ( Here you see me, stuck in the closed room, where I lost 71 dmg, just because of falling down ^^ it's hard to guess for other people you are in there )

Just a couple of things I wanted you to know :)
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Post by Ominae »

The secret room has a code pad hidden somewhere in the map.

You need a 3 digit code to open it. Ive told 3 people, maybe they'll leak the information.


The pit is a death trap type of deal. I didnt want it to kill you, so the zombies could rape you :P

If I get complaints about it though, it will be changed.
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Post by icebreaker »

Oh well, you should hide the secret code somewhere in the building ^^ and if I were you remove the deathtrap lol, just think what would happen if the only zombie is following someone in there and then falls down, then there are 2 zombies but they are stuck and can't leave ^^

Edit: I found the code ! Hurray !! :D figured it out all by myself ^^ It's *** :p not going to tell you
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Post by personaljihad »

Secret Code, I'm decompiling the map right now.
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