First off, I would like to know why, with zombie_respawn at 1, it seems as if the mp_buytime cvar is absolete. The variables are in minutes, thus if I were to put 20, the buytime would be 20 minutes. However whenever someone respawns, they don't get the message "Cannot buy, so and so seconds has passed!" but rather "Not in Buy Zone"
What happens to the buy zones? Is there any way fix this without having to disable zombie_respawn 1?
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!zstuck - C0ld, can you possibly alter this to work with anything? Humans and humans, humans in props, zombies in props, etc?
If so, it would help out a ton. Finding good maps with 40 max spawn points isn't too easy - thus if someone spawns on someone else, they can simply do !zstuck.
Also, in certain maps, or any map really, say the human is running away from a zombie in a vent, he gets zombiefied - and depending on the zombie model, might get stuck in the vent. Usually !zstuck wouldn't work for him, but if you can modify it he'd be ok.
Often times when I get in to play, I spend most of my time slapping or teleporting people
Just a thought if ya can code it as described above, I'd appreciate it!



