Written by JoeReaper of Team EZ1
Ok, what is ZombieModTool and what does it do? Good Question!
- * This sets any suicider as a zombie and makes them respawn at T spawn.
* This sets the respawn point as ct spawn for killed zombies.
* This creates a anti-spawncamp so that when a human respawns, it checks within a given distance and teleports any zombies that are too close to the CT spawn back to T spawn.
* This creates the say command !respawn. (Type !respawn if your dead)
Requirements:
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Zombie Mod, DOH!!!!
Mattie EventScripts v1.1.1 or higher - Get It Here
ES_Tools .415+ - Get It Here
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Installation:
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Download (See below Post)
Create a directory under cstrike/addons/eventscripts called ZombieModTool
Put es_ZombieModTool.txt into that directory
Add: es_load ZombieModTool to your autoexec.cfg.
Restart your server.
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Notes:
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This script was designed only for both zombie_respawn and
zombie_teams to be enabled.
This script does not support LAN servers and bots, sorry. Maybe i'll create a LAN version later
The only command in this version that can be changed at the moment is zm_neardistance and what that does is sets the distance for the anti-spawncamp check. I would recommend playing around with it and keeping the value between 300 to 1000. If you make a individual map setting for this, you must either add values to all the map settings or set the default value in your server.cfg.
Since this script is still in development, some maps may not work well with the anti-spawncamp function and the CT spawn fix, such as office_rampage#, zm_towers and perhaps some others.
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Release Notes / Changes:
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Beta 0.7
- First Release
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Other:
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Let me know if you find any bugs or perhaps even have some suggestions. Other than that, bear with me till I get this script perfected. The only thing that doesnt work perfect yet in my opinion is the anti-spawncamp function.
I know i will probably add a temporary blind server command and a teleport server command later so that more maps like zm_towers will be better compatable with this script.




