.: Model downloads for use with ZombieMod
Moderators: c0ldfyr3 , Mods , [CSSMC]
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Thu Jul 20, 2006 9:33 am
Does anyone know where to get the zombie thats cut in half, I've seen it on a couple of servers...
Glitched
Posts: 248 Joined: Sun Jun 04, 2006 1:36 pm
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by icepick66 » Thu Jul 20, 2006 11:47 am
it will be downloaded into your model directory, take it upload it, and share he he he
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
Long time zombie mod supporter
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Thu Jul 20, 2006 11:50 am
Well, I can't seem to find it ;(
Glitched
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Posts: 332 Joined: Mon Apr 24, 2006 4:45 am
Location: Los Angeles
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by Undisclosed » Sat Jul 22, 2006 6:08 am
can someone post a screenshot?
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Mon Jul 24, 2006 9:40 am
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Posts: 332 Joined: Mon Apr 24, 2006 4:45 am
Location: Los Angeles
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by Undisclosed » Mon Jul 24, 2006 5:02 pm
I mean I want the screenshot of the half zombie running around in a server
Posts: 422 Joined: Sun Jun 25, 2006 10:03 pm
Location: Belgium
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by icebreaker » Mon Jul 24, 2006 5:35 pm
hahaha on his hands ?
I was wondering if someone knows how to make skins
I am currently searching for a 'Mummy' skins for the zombies ^^
Posts: 278 Joined: Wed Apr 26, 2006 3:28 pm
Location: Austin, TX
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by lex_talionis » Mon Jul 24, 2006 6:28 pm
ice
I got ur pm about this. I can't develop new skins (using Milk Shape 3d etc.) but I keep in touch with a very talented modeler of fpsbananna (preadator) It's odd cuz he can create full working new models (using valve's bips etc, like the default terror or urban), but often times has some issue making them work with Mani so he and I have a relationship such that I make some of his models work with Mani in return for a new model request. We haven't done this much, but I'll look into the mummy for you.
Lex
Posts: 422 Joined: Sun Jun 25, 2006 10:03 pm
Location: Belgium
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by icebreaker » Mon Jul 24, 2006 6:31 pm
Ty man ^^ it would be something awesome for the ZombieMod world I think, like a lot of dust maps can be created then, etc... it would be very awesome
Thanks !
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Tue Jul 25, 2006 2:43 pm
i've found a server with this mod
there are a lot more models
IP is: 81.169.165.166:27015
Posts: 13 Joined: Thu Jul 13, 2006 1:44 pm
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by sn4k3 » Fri Jul 28, 2006 2:49 pm
MoOnLiGht wrote: i've found a server with this mod
there are a lot more models
IP is: 81.169.165.166:27015
Yes That is Zombie Mod By Wuh
But He Using classic_torso of hl2 folder!!!!
Classic_torso of that zombie mod dont have animations
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Fri Jul 28, 2006 8:07 pm
yes, but this mod is too lame
humans can only win by making obejectives
only works on standard maps
Posts: 13 Joined: Thu Jul 13, 2006 1:44 pm
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by sn4k3 » Sat Jul 29, 2006 9:54 pm
MoOnLiGht wrote: yes, but this mod is too lame
humans can only win by making obejectives
only works on standard maps
lol. My zombie mod is the Best
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