Work in Progress (W.I.P) thread

.: ZombieMod Recommended Maps

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rolling semi truck coming soon

Post by ATIX »

w00t w00t!!! Say HELLO TO THE ROLLING SEMI TRUCK !!!!! I envite you to come with me and take joy ride thru the midnight city block looking for survivors to jump on the rolling semi truck!


(screenshot tonight) gonna go eat

and *yes a css map
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Post by ATIX »

OK so here I have some work in progress:
(The moving truck)

Image
( Its a small city block)

Image


CLICK BELOW FOR MORE SCREENSHOTS

http://www.box.net/public/sbcm33ldsy#main

I'am going to do the map at night, and a day version
:D

please let me know what you think
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Post by Games »

Well looks interessting, but are there any inside area's ?

And could you please resize your screenshots to let's say 800x600 max. ;)
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Post by ATIX »

Games wrote:Well looks interessting, but are there any inside area's ?

And could you please resize your screenshots to let's say 800x600 max. ;)
well I'm too lazy to resize the images :P and as for the inside places, there will be small building with windows that is accessible to the roof, and an L Shape mini shops split into 4 little shops so people can barricade and will be accessible to the roof aswell, But mainly the block has a parking lot with cars, a building with windows, and an L shape mini shops, and lastly just a simple building with nothing in it. I'm still not sure if I should add more stuff because there will be too many camping areas.
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Post by Games »

Well make sure you resize next time you post screenshots here.See the rules. :twisted:
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Post by Bob00100 »

Aight, im about 45% done with my map, time for more screenies.


Image
Image
Image
Image
Image
Image
Image

This map has a good amount of secrets, and i'm still working on details so this doesn't reflect the final version of the map.
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Post by ATIX »

cool bob00100, just make sure you dont have hard camping places, and try to make 2 alternative ways so the zombies can get into a room etc.. but its looking fun
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Post by Games »

What i would like to see in news maps is more than just room you can barricade. :idea:

Offcourse you can barricade different way's room with/without doors on a slope/hill with/without windows etc.

And offcourse there's the climbing spots, with crates etc.

The pillars like in the map zm_tr_b2 or the underground area in the map zm_winterfun_b4a (and other version's )

Or the little rock in the map zm_outside_b6.


So try to make a map that has different styles, when it comes to gameplay and try to be orginal, you can always playtest your idea and improve it.


So what we would like to see is some innovative gameplay. :D
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Post by ragefuxor »

Hey guys, here is a new map I'm working on for zombie mod, sorry but as or right now I am having some troubles compiling this into in game, so until i get it in game this is the only screenshoot for now
Thanks, Ragefuxor
http://files.photojerk.com/ragefuxor/zm ... a10000.jpg
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Post by Bob00100 »

ATIX wrote:cool bob00100, just make sure you dont have hard camping places, and try to make 2 alternative ways so the zombies can get into a room etc.. but its looking fun

Dont worry, almost every room has 2 entrances ;)
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Post by Crowskie »

Games wrote:What i would like to see in news maps is more than just room you can barricade. :idea:

Offcourse you can barricade different way's room with/without doors on a slope/hill with/without windows etc.

And offcourse there's the climbing spots, with crates etc.

The pillars like in the map zm_tr_b2 or the underground area in the map zm_winterfun_b4a (and other version's )

Or the little rock in the map zm_outside_b6.


So try to make a map that has different styles, when it comes to gameplay and try to be orginal, you can always playtest your idea and improve it.


So what we would like to see is some innovative gameplay. :D
The map I am working on (similar to the screenies I posted before, but I have started from scratch to get a better feel.) will have very few moveable props. I am trying to come up with a more hide and seek style of gameplay with some puzzles integrated.
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Post by ATIX »

:evil: bad news I'm going to have to split the map into 2 arghh.... or there would be too much lag

Image
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Post by ATIX »

ragefuxor wrote:Hey guys, here is a new map I'm working on for zombie mod, sorry but as or right now I am having some troubles compiling this into in game, so until i get it in game this is the only screenshoot for now
Thanks, Ragefuxor
http://files.photojerk.com/ragefuxor/zm ... a10000.jpg
hells yeah I'm loving that ambience color man we hope to see more as we need more good custom zm maps
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Post by Games »

Yeah to much open space make it smaller or so that the building can block the rendering.
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Post by ShellShock »

I came up with an idea for my map. My friends mapping it, I'll post up some screenshots when it's done, but its called "zm_sHELL_city_v1" and it will have a trailer park, factory, park, etc.. :D
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