Hey Guys Zombie Server Op Here

.: Ideas, questions, comments and requests.

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One of them.
Posts: 248
Joined: Sun Jun 04, 2006 1:36 pm

Post by icepick66 »

im pritty pleased with the performance of zombiemod, yes somtimes it gets in a horrible state where u get one update every 5 seconds lol, it wasent pritty, but i think it was because of a other plugin i had running,

ive played with 28 players and its fine most of the time, on certan maps the physic calculations when the new round starts laggs a bit (e.g zm_tower_final_hdr),

gameplay is more exciting, but a lot more prone to camping, and enables the player to realy interact with the physics engine with blocking doorways with vending machines, which is entertainging.

zombie horde is kinda old now, and players are slowly moving towards this more fast paced zombie style, and a new map comes out at least once a week, so its allways fresh gameplay, and its a more random enviroment, as you dont know where the zombie will popup, unlike zombie horde, where the zombies run for 4 miles and then kife the liveing daylights out of the humans.

one flaw is the fact you get stuck in each other which is a real pain in the ass.

overall i find it fun, it fills the server, keeps players happy, and keeps you happy
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
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Long time zombie mod supporter :D
T3h 1337
Posts: 544
Joined: Fri May 12, 2006 8:48 pm
Location: Germany

Post by MoOnLiGht »

yes
i have a zombiehorde server also,
but i think i give tham up..

zh mod is buggy, new versions will no longer supported, playermodels not work

i think i make a secend zombiemod server
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