This dark tower is lit with red and blue lights to give it a spooky feel to it and so far theres only 3 stories but more will come soon, most of the furniture in the rooms move so they'll be great to barricade with theres so plenty of places to camp.
*b2 updates*
I added 3 doors to get in the tower since people blocked the door. Also added 2 more floors. I hope you enjoy.
This map is VERY Zombie sided; in other words, this map makes zombies very difficult to kill.
I didn't have a specific zm_tower_b2.cfg and thus used my zombiemod.cfg in which I had zombie_health 2100, knock_back 3, speed 325 and as you can see here: http://www.lex.urldownload.com/stats_le ... lstats.php? Click the "Action" column header to sort by action and you'll see that "zm_tower_b2 Zombies Won" zombies won 6 times but there's no corresponding zm_tower_b2 Humans Won which simply means for the entire map time played (only once so far in this case) humans never won.
I now have a zm_tower_b2.cfg and this is what I'm using:
// You can add per map configuration settings here.
// Ex: zombie_dark 0
zombie_health 1700
zombie_knockback 4
zombie_welcome_text "WARNING, THIS MAP CAN MAKE YOU CRAP YOUR PANTS!"
There's noway zombie's can get into that room, even if there are only 2-3 humans in the room.
The entrance to the room is way to small.
Okay now I'm a little freaked-out...I'm tracking that for the first time I enabled map-zombie-stats that humans never won??? Did they just not find this room? I'm concerned now.
ok sorry to say anything really bad but i do not really like this map its very large and lags on some servers and its way to day that night vision hardly works