Way to make larger prop_phys_override objects move easier?

.: ZombieMod Discussion

Moderators: c0ldfyr3, Mods, [CSSMC]

Post Reply
Newbie
Posts: 7
Joined: Tue Jul 11, 2006 4:33 pm

Way to make larger prop_phys_override objects move easier?

Post by yacoub »

I want larger objects to move as easily with gunshots as smaller ones, without adjusting the entire phys_pushback setting which then makes small objects move TOO far/fast. Is there a setting in the Properties of prop_phys_override that adjusts how much movement an object makes when hit by bullets? I only see options for setting how much damage it takes.
Boo
One of them.
Posts: 179
Joined: Fri Jul 14, 2006 8:02 pm
Location: USA, Texas

Post by Boo »

i dont think you can change the object movement based on size o-O.
Image
One of them.
Posts: 248
Joined: Sun Jun 04, 2006 1:36 pm

Post by icepick66 »

only the mapper can edit that, using the mass scale feature, you might be able to use ent spy to edit the masses
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
Image
Long time zombie mod supporter :D
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest