Way to make larger prop_phys_override objects move easier?
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Way to make larger prop_phys_override objects move easier?
I want larger objects to move as easily with gunshots as smaller ones, without adjusting the entire phys_pushback setting which then makes small objects move TOO far/fast. Is there a setting in the Properties of prop_phys_override that adjusts how much movement an object makes when hit by bullets? I only see options for setting how much damage it takes.
One of them.
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