Wondering if anything is going to be done regarding human/zombie duck height since the CS:S patch that changed it. Can you guys alter it so when playing ZombieMod it's back at the old height? The new height makes it impossible to get through certain spaces that you could previously, and most of all you can now no longer duck low enough to shoot back up fallen fridges and other objects. Very frustrating and what sorta killed the mod for a while for a lot of people. A lot of good maps suddenly became much too easy for zombies in good part due to the Duck change.
Thanks.
Since the change in Duck height, can no longer shoot up
Moderators: c0ldfyr3, Mods, [CSSMC]
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wow, you must not play the mod a lot if you didn't notice this change. it's really quite obvious even if you only played it a little before the patch and a little after it.sheryip wrote:all they did is change the camera height. they did not change how tall you stand while ducking. i have not notice any change play or spots taht we couldnt reach before.
when ducking your gun barrel is not as low anymore. i know they claim they only changed the view but it's not true because the gun barrel is also not as low now. you cant shoot vending machines back up like you could pre-patch. i wish i had a screenshot from pre-patch just to show you but who would have expected the view change to screw that up, right?
I will try the Use button technique.
i tell it more times in forum:yacoub wrote:
when ducking your gun barrel is not as low anymore. i know they claim they only changed the view but it's not true because the gun barrel is also not as low now. you cant shoot vending machines back up like you could pre-patch. i wish i had a screenshot from pre-patch just to show you but who would have expected the view change to screw that up, right?
I will try the Use button technique.
humans must do a bit teamwork, means an other human have to jump on to your head
that change your hight and you can now shoot up venders and stuff
PS
i have a screenshot

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