Can you guys help me get started?

.: General ZombieMod Support

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I'm here!
Posts: 12
Joined: Wed Sep 06, 2006 8:09 pm

Can you guys help me get started?

Post by General Hoohah »

I'm used to editing settings for when I host, in HL1, not 2. So can you guys tell me what I need to get started?

The files are different not to mention the entire game is different, so I don't know where to go to edit buy selections, ammo amounts, the weight of objects, time until the first zombie appears, how to add infinite ammo (not without having to reload), and other settings.

Thanks in advance for any help you guys can be. :D
ISCorp
Posts: 65
Joined: Fri Sep 01, 2006 2:24 am

Post by rooskie »

Download the zmod v1.2.3 from www.zombiemod.com, this is a given.

Next, go into <your server folder>/cstrike/cfg/zombiemod/zombiemod.cfg

Scroll down until you find

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// Space separated list of guns that are restricted during zombie mode. Takes effect immediately on change.
// Can be any combination of the following
// all - All weapons
// equip - Equipment
// pistol - All pistols
// shotgun - All shotguns.
// smg - All SMG's
// rifles - All rifles.
// sniper - All sniper rifles.
// Or each weapons short name. Ex: famas, awp, mac etc etc.
zombie_restrictions		"rifles m249 flash"
Edit this to your liking, e.g. "awp m249 hegrenade m3" use the real or short name of weapons.

Now add

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ammo_338mag_max 10 // awp 
ammo_357sig_max 500 // p228 
ammo_45acp_max 500 // ump45, mac10, usp 
ammo_50AE_max 500 // deagle 
ammo_556mm_box_max 0 // m249 
ammo_556mm_max 60 // galil, sg552, famas, m4a1, sg550 
ammo_57mm_max 500 // p90, fiveseven 
ammo_762mm_max 60 // scout, ak47, g3sg1, aug 
ammo_9mm_max 500 // mp5navy, tmp, glock, elite 
ammo_buckshot_max 128 // m3, xm1014 
To the very end of the .cfg file and edit the amounts to your liking.

To edit object weight, add this to the end

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phys_pushscale 3
And this will make it able to pull/push objects

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sv_turbophysics 1
For zombie spawn time, look in the .cfg for

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// Maximum amount of seconds after round_freeze_end for first random Zombification.
zombie_timer_max		12

// Minimum amount of seconds after round_freeze_end for first random Zombification.
zombie_timer_min		4
Change this to your liking, but remember, the timer starts when the round does even if still frozen.

As for the unlimited ammo thing, I don't know.
Newbie
Posts: 9
Joined: Sat Oct 07, 2006 8:03 am

Post by ryzer »

for the infinite ammo you already told him basically. its just this but you change all the numbers to whatever. such as 800 or 1000


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ammo_338mag_max 1000 // awp 
ammo_357sig_max 1000 // p228 
ammo_45acp_max 1000 // ump45, mac10, usp 
ammo_50AE_max 1000 // deagle 
ammo_556mm_box_max 1000 // m249 
ammo_556mm_max 1000 // galil, sg552, famas, m4a1, sg550 
ammo_57mm_max 1000 // p90, fiveseven 
ammo_762mm_max 1000 // scout, ak47, g3sg1, aug 
ammo_9mm_max 1000 // mp5navy, tmp, glock, elite 
ammo_buckshot_max 128 // m3, xm1014  
make sure the line "zombie_unlimited_ammo" in the config is set to 0 for this
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