Yeah, I could turn on the "zombie_unlimited_ammo" command on my server so that players could become brave, but i think then it becomes too counter-terrorist sided and that seems to be a issue all in is own (i.e., Plague Fest. sorry I say this Sauce, but zombies cannot win on that server). What I really think seems to be the balancing issue with maps, settings, and gameplay seems to be the instant zombification because zombies are just able to stab u like that and your zombie. If you were to add lag, sometimes hackers, spawncampers, and just about every other evil that most of us have come to hate, I can see almost why players’ n00b out and camp at unreachable places.
I think that by adding a command that can be changed to either have instant zombification or where zombies have to eliminate all of a players health before that player goes zombie, maybe there would be less need for extreme prop barricading maps and less reason to turn on "zombie_unlimited_ammo" and "zombie_knockback". Think about de_dust2 being fun with zombies again
Over all c0ldfyr3, i think your mod has a good engine that has some really good features, i just think this command needs to be created so that there can be some balance for servers that do not want to enable "zombie_unlimited_ammo" and "zombie_knockback", but do want to have fun along with other players that could be willing to try not to camp if they could see the zombies as possible to kill enemies instead of beasts that kill with a one strike and have bad acne (Sorry, I'm no good with jokes
Anyways I hope you can see how i feel about creating this command and I hope if you have the time and resources to create this dream, that you very well consider doing so
JoeReaper of Team EZ1
PS: I did see the thread that was slightly relating to creating this command, I just wanted to completely start fresh and show my opinion on the matter along with a solution. Hope you can understand my reasoning