.: General ZombieMod Support
Moderators: c0ldfyr3 , Mods , [CSSMC]
Posts: 3 Joined: Sun Sep 17, 2006 8:50 pm
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by SilentWind-PL » Sun Sep 17, 2006 8:56 pm
I have the bsp all textured and exported as a .smd and a .vmt from 3ds max
.
I have tried to contact friends but can never get this to work so this is the only forum I can actually register to and get help.
If anyone could tell me what to do with the .smd and the .vmt I would appreciate it.
( BTW, the map is Bridge Crossing
)
Posts: 27 Joined: Thu Sep 14, 2006 12:54 am
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by ussr1943 » Sun Sep 17, 2006 9:51 pm
bridge crossing, as in, bridge crossing on America's Army?
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Sun Sep 17, 2006 9:55 pm
It needs to be saved as a .VMF
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Posts: 3 Joined: Sun Sep 17, 2006 8:50 pm
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by SilentWind-PL » Sun Sep 17, 2006 11:47 pm
bridge crossing, as in, bridge crossing on America's Army?
Yes.
Glitched System wrote: It needs to be saved as a .VMF
How would I get it to be saved as a .VMF from 3ds max?[/quote]
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Sun Sep 17, 2006 11:51 pm
You may find something about it here ( I think )
http://www.gamewag.com/hl2.html
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Mon Sep 18, 2006 10:41 am
SilentWind-PL wrote:
( BTW, the map is Bridge Crossing
)
can you tell me when the map is done please
Posts: 3 Joined: Sun Sep 17, 2006 8:50 pm
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by SilentWind-PL » Mon Sep 18, 2006 8:11 pm
MoOnLiGht wrote: SilentWind-PL wrote:
( BTW, the map is Bridge Crossing
)
can you tell me when the map is done please
Yes.
Forget it,
I'll do it through hammer.
How do I create hills and other geometry in hammer like invisible walls (barriers)?
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