Yeah, I cant tell right now if zombies can get on the big house's roof with all the props blown away (the chairs. the cabinets, and the prop in the middle that i was talking about), when I get a couple buddies on later, ill see if it can be done. Anyways, I just feel like something with the big house needs a new action plan, but i cant quite get my finger on it yet. If I can think of anymore suggestions for it, I will let you know.
I feel that the new house needs either some crate boxes or raised ground by the windows. i still feel that the other large house is still missing something. Other than that, its looking sharp.
hey i just thought of something from a previous post "light house"
Someone (in general not the user xD) should make a map like zm_light-house and have like 4 light houses on a small island and 1 house in middle, with undergound mining tunells and spots in the lighthouses (which will be quite big building) with small little areas to baricade up with windows you can possibly shoot out (also giving abilityy for zombie to jump off top and land in window edge giving them a 'slite' chance.