1 or more human's be able to suicuide, by blowing himself up and taking some zombie's in a small radius with him. ( when i mean a small radius i really mean a small radius, perhaps this person can also be choosen random) (or the amouth of damage can be set for the blast)
Example: zombie's are almost forcing their way into a room they are packed together and the human that can suicuide himself jump on the group and blow himself up, but he should have at least a few seconds to blow himself up when he's hit and turned into a zombie.
Last human to be alive autogiven the m249. (or by choice) (and when there's a decend amout of zombie's alive )
Basically l like the first idea of mine most.
Some suggestions i have
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Re: Some suggestions i have
This sounds kewl; however, I'm not too sure how easy it would be to modify the code-base to allow this. I know currently that you really can't kill anyone using admin tools etc. It's funny, I've slayed people left and right, but to no avail...they still live.Games wrote:1 or more human's be able to suicuide, by blowing himself up and taking some zombie's in a small radius with him. ( when i mean a small radius i really mean a small radius, perhaps this person can also be choosen random) (or the amouth of damage can be set for the blast)
Example: zombie's are almost forcing their way into a room they are packed together and the human that can suicuide himself jump on the group and blow himself up, but he should have at least a few seconds to blow himself up when he's hit and turned into a zombie.
I like this and seems resonable, but hard to tell how easy/hard it would be to implement.Games wrote: Last human to be alive autogiven the m249. (or by choice) (and when there's a decend amout of zombie's alive )
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