Some maps have no objective, therefore, the round does not end even the timer runs out.
Is it possible to end the round with CTs_Win when the timer hits 0? If this is possible, I can use stripper mod will correct the stats for hostage maps, such as cs_ and officeramapage.
so it's true that if round ends (timer hits 0) that CT's default to win correct? what's the plan with stripper? I have used to to remove bomb sites, but that's the extent I've used it when I used to run a CSSDM server.
CT does not default to win on hostage maps. If there r no objectives in the map, the round will not end until 1 side is all dead. If it is possible to set CT wins when timer hits 0, then stripper can remove those hostages and the round will still end.
I had that happen, the map had just changed to a new one that no one had, the first 4 players to get in had it, so we had about 26 players dead, and 4 playing, round time ended, and it took forever. Finally I just teleported everyone into 1 tiny room.
SauceHelmet wrote:I had that happen, the map had just changed to a new one that no one had, the first 4 players to get in had it, so we had about 26 players dead, and 4 playing, round time ended, and it took forever. Finally I just teleported everyone into 1 tiny room.
If you are able to make such a thing as ct win when timer runs out, c0ldfyr3, whats the possibility of creating a small separate plugin to do this or at least implement this in zombie-horde. This could really be useful for my server and plenty of other people's servers as well.
I am a bit behind on the times. I found a decent way to end rounds using stripper mod to add objectives to maps that dont have any objectices (ie fy, dm, etc). So you can ignore my post about making a separate plugin from zombie-mod to end rounds. Anyways, Zombie-Mod FTW!!!