Search found 8 matches

by thepredator
Wed Jul 12, 2006 8:11 pm
Forum: Maps
Topic: zm_scrapyard_b3
Replies: 28
Views: 26436

ok ive fixed the bugs
by thepredator
Wed Jul 12, 2006 4:01 pm
Forum: Maps
Topic: zm_scrapyard_b3
Replies: 28
Views: 26436

beta 3
by thepredator
Fri Jul 07, 2006 12:48 am
Forum: Maps
Topic: zm_scrapyard_b3
Replies: 28
Views: 26436

ok

ive taken the fog control out.
by thepredator
Wed Jun 21, 2006 11:53 pm
Forum: Maps
Topic: zombie_mansion_atnight_beta2
Replies: 18
Views: 17811

new map

hi ive almost finished new map will be up in few days time. zombie_yard or zombie_scrapyard. also improved fps on mansion map. going to finalise the final mansion which is better than before as mansion is big.
by thepredator
Sat May 20, 2006 4:59 pm
Forum: Maps
Topic: zombie_mansion_atnight_beta2
Replies: 18
Views: 17811

re

hi games, i think thats because ive adjusted the brightness, but i will be fixing that in the next release. i just want some more ideas on what could be included. im thinking of making a underground sewer aswell. if u have any suggestions in what could be added just post me a message and will be ...
by thepredator
Sat May 20, 2006 1:17 am
Forum: Maps
Topic: zombie_mansion_atnight_beta2
Replies: 18
Views: 17811

new update

zombie_mansion_atnight_beta3 released today as i felt zombie_mansion_atnight_beta2 had one main camping area where it was difficult for zombies to win. The main camping area was the stones at t spawn. Now u cannot go on them and ive also added more rooms inside and added a new mistery box, if broken ...
by thepredator
Mon May 15, 2006 12:49 pm
Forum: Maps
Topic: zm_tower_b2
Replies: 15
Views: 19847

the link works fine with me and map is good
by thepredator
Thu May 11, 2006 11:48 pm
Forum: Maps
Topic: zombie_mansion_atnight_beta2
Replies: 18
Views: 17811

Noooo

lol, sorry to have to break this news to u but i might have made this map too solid for zombies to win. so im gonna need to edit some areas out. it might still be good fun on zombie horde, but for zombiemod its too hard. ive tested it out on a server. Guess i need to check before i release a new ...