Search found 8 matches
- Wed Jul 12, 2006 8:11 pm
- Forum: Maps
- Topic: zm_scrapyard_b3
- Replies: 28
- Views: 26436
- Wed Jul 12, 2006 4:01 pm
- Forum: Maps
- Topic: zm_scrapyard_b3
- Replies: 28
- Views: 26436
- Fri Jul 07, 2006 12:48 am
- Forum: Maps
- Topic: zm_scrapyard_b3
- Replies: 28
- Views: 26436
ok
ive taken the fog control out.
- Wed Jun 21, 2006 11:53 pm
- Forum: Maps
- Topic: zombie_mansion_atnight_beta2
- Replies: 18
- Views: 17811
new map
hi ive almost finished new map will be up in few days time. zombie_yard or zombie_scrapyard. also improved fps on mansion map. going to finalise the final mansion which is better than before as mansion is big.
- Sat May 20, 2006 4:59 pm
- Forum: Maps
- Topic: zombie_mansion_atnight_beta2
- Replies: 18
- Views: 17811
re
hi games, i think thats because ive adjusted the brightness, but i will be fixing that in the next release. i just want some more ideas on what could be included. im thinking of making a underground sewer aswell. if u have any suggestions in what could be added just post me a message and will be ...
- Sat May 20, 2006 1:17 am
- Forum: Maps
- Topic: zombie_mansion_atnight_beta2
- Replies: 18
- Views: 17811
new update
zombie_mansion_atnight_beta3 released today as i felt zombie_mansion_atnight_beta2 had one main camping area where it was difficult for zombies to win. The main camping area was the stones at t spawn. Now u cannot go on them and ive also added more rooms inside and added a new mistery box, if broken ...
- Mon May 15, 2006 12:49 pm
- Forum: Maps
- Topic: zm_tower_b2
- Replies: 15
- Views: 19847
- Thu May 11, 2006 11:48 pm
- Forum: Maps
- Topic: zombie_mansion_atnight_beta2
- Replies: 18
- Views: 17811
Noooo
lol, sorry to have to break this news to u but i might have made this map too solid for zombies to win. so im gonna need to edit some areas out. it might still be good fun on zombie horde, but for zombiemod its too hard. ive tested it out on a server. Guess i need to check before i release a new ...