Search found 26 matches

by Ominae
Sat Aug 05, 2006 11:23 pm
Forum: General Chatter
Topic: About my map getting stolen/updated
Replies: 9
Views: 10170

Thank you for the support.

I have been busy making a video for CAL, and scrimming a lot lately. CAL is more fun than zombie mod ever could have been for me, I like playing professionally, and once my team goes pro (sometime in the future i hope), we'll get sponsers, etc.

I wish you all luck with ...
by Ominae
Fri Aug 04, 2006 11:56 pm
Forum: General Chatter
Topic: About my map getting stolen/updated
Replies: 9
Views: 10170

Whoevers fault it is, I'm done mapping for everybody.

If nobody has the balls to actually step up and ask "Ominae, can I edit your map?" then theres something wrong with that.
by Ominae
Fri Aug 04, 2006 11:35 pm
Forum: Maps
Topic: zm_omi_facility_b2
Replies: 39
Views: 32077

by Ominae
Fri Aug 04, 2006 11:34 pm
Forum: General Chatter
Topic: About my map getting stolen/updated
Replies: 9
Views: 10170

About my map getting stolen/updated

I recieved word that the user GGODD2 on these forums hired somebody to make a map for zombie mod, and the person hired used my map, making a final version of it.

Id like to say, that because of you and your ignorance, I will no longer be mapping for the Zombie Mod community.

I have had 2 maps made ...
by Ominae
Wed Jul 26, 2006 7:14 pm
Forum: Maps
Topic: zm_omi_facility_b2
Replies: 39
Views: 32077

No I never made that map.

Who the FUCK did that?

Edit - I would appreciate it if the person who fucked with my map stepped forward. Why can't people just ask me instead of fucking ripping my shit.
by Ominae
Sat Jul 08, 2006 5:31 pm
Forum: Maps
Topic: zm_office_redone_b1
Replies: 8
Views: 11209

Map is not bad, but it needs more places to go. It's very small, and looks like it could have been made in 20 minutes.

It's a cool map, just needed more places to hide.

Oh and for anybody who values their eyesight, stay away from the seizure room lol.
by Ominae
Sat Jul 08, 2006 5:29 pm
Forum: Maps
Topic: zm_intothehole
Replies: 5
Views: 8984

That plot is funny :P

I'll have to test this map, looks interesting.
by Ominae
Fri Jul 07, 2006 9:42 pm
Forum: Maps
Topic: zm_omi_facility_b2
Replies: 39
Views: 32077

It's fine, but I'm making a different code for the new version, so enjoy it while it lasts :P
by Ominae
Fri Jul 07, 2006 5:26 pm
Forum: Maps
Topic: zm_scrapyard_b3
Replies: 28
Views: 24128

It's not too bad, but you have to fix the squeeky doors. People spam the squeek and it pisses everybody off.

As for layout and design, it's like whatever I recomend never gets through to people.

Optimize your maps people!!! Add occluders and hint boxes so people can get 100+ FPS with ease ...
by Ominae
Fri Jul 07, 2006 5:24 pm
Forum: Maps
Topic: zm_omi_facility_b2
Replies: 39
Views: 32077

You know jihad, its people like you that make me want to stop mapping in general.

I didn't get a chance to see what it was you said before the admin edited it, but Id love it if you PMed it to me.
by Ominae
Wed Jul 05, 2006 11:31 pm
Forum: Maps
Topic: zm_omi_facility_b2
Replies: 39
Views: 32077

I'll work on a new version soon.

It will have even more rooms, as well as an outside area.

The code will be 5-6 digits long also, and I'll add more secrets.

ALSO - im adding decompiling protection so stupid fucktards cant decompile my maps.
by Ominae
Sat Jul 01, 2006 6:53 am
Forum: General
Topic: Zombie Mod CS 1.6
Replies: 5
Views: 4682

I doubt your going to get answers being so rude.

The zombie mod for 1.6 is basically dead, good luck finding it. I had it about a year ago, thats the last time I saw it.
by Ominae
Sat Jul 01, 2006 6:50 am
Forum: Maps
Topic: zm_omi_facility_b2
Replies: 39
Views: 32077

The secret room has a code pad hidden somewhere in the map.

You need a 3 digit code to open it. Ive told 3 people, maybe they'll leak the information.


The pit is a death trap type of deal. I didnt want it to kill you, so the zombies could rape you :P

If I get complaints about it though, it will ...
by Ominae
Fri Jun 30, 2006 11:43 pm
Forum: Maps
Topic: zm_omi_facility_b2
Replies: 39
Views: 32077

zm_omi_facility_b2 has been finished.

- Increased spawn from 24 to 32
- Added some optimization
- Fixed up a couple rooms
- Added two new rooms (one in office, one in downstairs storage)


Happy Gaming `=]
by Ominae
Fri Jun 30, 2006 10:33 pm
Forum: Maps
Topic: zm_omi_facility_b2
Replies: 39
Views: 32077

Alright, I'll work on that for the next release.

Thanks for your input!