Search found 22 matches

by NPW_Thundar
Wed Oct 04, 2006 9:25 pm
Forum: Maps
Topic: zombies_raynerbreakout6
Replies: 13
Views: 17768

Map is pretty fun, but as others said there are many spots where you can fall off map. If that was fixed would put on my server.
by NPW_Thundar
Sun Sep 17, 2006 9:36 am
Forum: Announcements
Topic: ZombieMod 1.2.4
Replies: 30
Views: 42627

Been running strong since fix good job again COLD! You are the man... I do have one question what was it that broke it this time so will can tell Valve to stop doing it!
by NPW_Thundar
Sat Sep 02, 2006 8:30 pm
Forum: Maps
Topic: ba_ffg2_v1
Replies: 7
Views: 13646

I just made a cfg file for map and added jetpacks and makes map a lot of fun, but haven't played it since updates so don't know if jetpacks are fixed yet...
by NPW_Thundar
Sat Sep 02, 2006 4:19 am
Forum: Support
Topic: making an insecure server
Replies: 10
Views: 10880

Add -insecure to the command line.
by NPW_Thundar
Mon Aug 28, 2006 8:55 am
Forum: Bug Reports
Topic: Can someone read my steam dump file?
Replies: 16
Views: 17432

I have been running my windows server for over 24hrs now with no crashes 1.22. If you delete .nav files and still crashing I would say its the Mani mod that's crashing server, I am running beetlemod with no problems. You can get Beetles Mod here http://www.beetlesmod.com . Give it a try and see if ...
by NPW_Thundar
Sun Aug 27, 2006 12:41 pm
Forum: General
Topic: broken maps..
Replies: 8
Views: 7404

read the posts about the .nav files, delete them and turn off bots and map should run fine. Do not let server remake nav files cause will crash again once remade. read the 1.21 posts for more info.
by NPW_Thundar
Sun Aug 27, 2006 12:35 pm
Forum: Announcements
Topic: ZombieMod 1.2.1
Replies: 70
Views: 82737

For maps that crash server try this:

Solution: Login to your server or contact your server company, Locate your CS:S /maps/ folder where de_map.bsp, de_map.nav, and de_map.txt are, and then Delete the de_map.nav file.

I tested on few maps that were crashing before deleted nav and now it works ...
by NPW_Thundar
Sun Aug 27, 2006 1:13 am
Forum: Announcements
Topic: ZombieMod 1.2.1
Replies: 70
Views: 82737

For maps that crash server try this:

Solution: Login to your server or contact your server company, Locate your CS:S /maps/ folder where de_map.bsp, de_map.nav, and de_map.txt are, and then Delete the de_map.nav file.

I tested on few maps that were crashing before deleted nav and now it works.
by NPW_Thundar
Sat Aug 26, 2006 10:12 pm
Forum: General
Topic: ZombieMod 1.2.0 Beta
Replies: 29
Views: 25437

Yeah I didn't test any the ZM maps without zombie mod running, I'm thinking the maps may need to be recomplied again with the update version of hammer.
by NPW_Thundar
Sat Aug 26, 2006 9:35 pm
Forum: General
Topic: ZombieMod 1.2.0 Beta
Replies: 29
Views: 25437

Still crashes on most zm maps, I did test on de_dust and more than 3 zombies did not my crash server.

Running zm_atix_day right now and seems ok so far, and that map is buggy as hell, so I dont know why maps like zm_office_outbreak wont run...
by NPW_Thundar
Sat Aug 26, 2006 9:12 pm
Forum: General
Topic: ZombieMod 1.2.0 Beta
Replies: 29
Views: 25437

Yeah seems like not all the zm maps but most them.. test it with zm_lila_panic.
by NPW_Thundar
Sat Aug 26, 2006 9:04 pm
Forum: General
Topic: ZombieMod 1.2.0 Beta
Replies: 29
Views: 25437

Server was loading, Seems to be somthing in the ZM maps... I can run de_dust fine, but when I goto ZM map it crashes (IE zm_liltown.) Might have something to do with the new radar overlay or somthing.
by NPW_Thundar
Sat Aug 26, 2006 8:59 pm
Forum: General
Topic: ZombieMod 1.2.0 Beta
Replies: 29
Views: 25437

It was.
by NPW_Thundar
Sat Aug 26, 2006 8:52 pm
Forum: General
Topic: ZombieMod 1.2.0 Beta
Replies: 29
Views: 25437

getting:

Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing ...
by NPW_Thundar
Sat Aug 26, 2006 10:19 am
Forum: Announcements
Topic: ZombieMod release delayed.
Replies: 63
Views: 71356

Calling me an asshole will you get you no where.
he can take aslong as he wants to code it. and change the date as he needs.

i don't see you making anything better. so suck it up and wait until he has time to fix it.


thats what i am talkin about willis :)

Sorry
http://strathcl.xoompages.com ...