CPU overheated
Posted: Tue Sep 12, 2006 1:05 pm
I was compiling my zombie mod map the other day when my CPU overheated and died. I know it is not as big and doesn't contain as much stuff as other maps, but is there any way I can compress or save space when making the map?
It always froze on:
or something like that, I can't remember now.
It always froze on:
Code: Select all
BuildFaceVis:
BuildPortal: