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Meta mod won't work so i can't test ZM

Posted: Fri Jun 30, 2006 11:06 pm
by Alchey
OK i read the installation and did that exactly. I had the problem with the gameinfo.txt being re-written. I have followed the fix for it (windows) exactly and it isn't fixed. spent an hour re-doing and tweaking and it wont work.
counter-strike source/sourcemm reads

cd "cstrike"
copy GameInfo.txt.mms GameInfo.txt
cd ..
hl2.exe -insecure -console -game cstrike

counter-strike source/cstrike/not sure what to do here. i made a copy of gameinfo and renamed it. do i keep the old gameinfo.txt in there or replace it with gameinfo.txt.mss
also do i need to put in "GameBin |gameinfo_path|addons/metamod/bin" in gameinfo.txt.mss?

Posted: Fri Jun 30, 2006 11:30 pm
by personaljihad
there shouldn't be a .mss file.

Posted: Sat Jul 01, 2006 2:51 am
by Alchey
http://wiki.tcwonline.org/index.php/Installing_SourceMM
scroll down to the windows fix and it says something about it. what i dont understand is why in counterstrike source folder>.>

Posted: Sat Jul 01, 2006 9:03 am
by Games
just add the line "Game |gameinfo_path|. " in the gameinfo.txt without the "" and put the line on the right place. (see the install guide )

Than make a copy of the modified gameinfo.txt and rename it to gameinfo.txt.mss and put that in the same dir as gameinfo.txt (cstrike).

You can also set the gameinfo.txt to readonly just choose properties in that file and make sure only "read only" is selected than choose ok and upload the file back to your server.

Restart your server if it's up and sourcemm should work.

I asume you have a windows server ?

Posted: Sat Jul 01, 2006 6:58 pm
by Alchey
Yes, Windows server. i had the "" in here i knew not to use em in the file. the install guide says to do in in counter-strike source but shouldnt i do it in Source ded. server? thats what got me confused.

Windows-only batch fix Create a text file in "counter-strike source" called sourcemm.bat and then right-click edit. put this in.

cd "cstrike"
copy GameInfo.txt.mms GameInfo.txt
cd ..
hl2.exe -insecure -console -game cstrike

this goes in CSS like it says or somewhere in source ded server as well?

Posted: Sat Jul 01, 2006 9:39 pm
by Games
the .bat file goes in the root folder or your server where you see the dir's:

bin
cstrike
hl2
platform

Posted: Sat Jul 01, 2006 10:55 pm
by Alchey
bat file in right place. idk why it wont work this pic shows my txts is. there in source ded./cstrike also is my .txt.mss written right?
http://img112.imageshack.us/img112/3568/gameinfo5lc.png

Posted: Sat Jul 01, 2006 11:37 pm
by Games
This is how my gameinfo.txt looks like.

Posted: Sat Jul 01, 2006 11:44 pm
by icebreaker
same

Posted: Sun Jul 02, 2006 1:01 am
by Alchey
my game info.txt still gets re-written each time i start my server :(

Posted: Sun Jul 02, 2006 5:23 am
by Undisclosed
chmod it to read only

Posted: Mon Jul 03, 2006 3:47 am
by Alchey
THANKS!! works fine and ZM work fine. one problem so far is clips have 64 instead of what they should. and reload at empty clip put 255 into the clip.

Posted: Mon Jul 03, 2006 6:06 pm
by Alchey
that was unlimited ammo i forgot i turned it on. i turned it off. now only my shotgun has extra ammo. how do i fix it?

Posted: Mon Jul 03, 2006 10:43 pm
by Alchey
Undisclosed wrote:ammo_338mag_max 10 // awp
ammo_357sig_max 500 // p228
ammo_45acp_max 500 // ump45, mac10, usp
ammo_50AE_max 500 // deagle
ammo_556mm_box_max 0 // m249
ammo_556mm_max 150 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 500 // p90, fiveseven
ammo_762mm_max 150 // scout, ak47, g3sg1, aug
ammo_9mm_max 500 // mp5navy, tmp, glock, elite
ammo_buckshot_max 128 // m3, xm1014
Games wrote:Put it in your server.cfg but you can put it in your zombiemod.cfg also if you want.
Alchey wrote:thanks to games and disclosed for this it helped me as well :)