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Server Load
Posted: Fri Jun 30, 2006 1:40 pm
by PF-Exadoor
I was wondering what kind of server loads people are getting with Zombie Mod? We have run into the problem that our hosting company is complaining that the Mod is overwhelming server resources. We have gotten server loads that are 10 times higher than with just regular CSS when running Zombie mod with the same number of players. Has anyone else had this problem? The server is a windows box.
Thanks
Exadoor
Posted: Fri Jun 30, 2006 2:40 pm
by personaljihad
Yes.
Posted: Fri Jun 30, 2006 3:01 pm
by PF-Exadoor
Any solutions?
Posted: Fri Jun 30, 2006 3:02 pm
by personaljihad
Remove zombie mod.
Posted: Fri Jun 30, 2006 3:54 pm
by c0ldfyr3
The problem in itself isn't ZombieMod, its the amount of firing which takes place.
Most servers use unlimited ammo, and tbh, the game was not meant for 32 players to be firing constantly. Turn off unlim ammo and the problem will solve itself!
Posted: Fri Jun 30, 2006 6:37 pm
by personaljihad
c0ldfyr3 wrote:The problem in itself isn't ZombieMod, its the amount of firing which takes place.
Most servers use unlimited ammo, and tbh, the game was not meant for 32 players to be firing constantly. Turn off unlim ammo and the problem will solve itself!
Yes, that also is a major factor.
Posted: Fri Jun 30, 2006 6:56 pm
by icebreaker
Ammo scripts -> PWNAGE
Unlimited ammo is so fucked up, people just camp and keep firing, what is stupid, no chance for zombies to win then, maybe 99% for humans to win and 1% for zombies ...
Posted: Wed Jul 26, 2006 5:05 pm
by A c E
yeah i'm suprised my host hasn't gotten mad because i'm sure mine uses most of the resources on whichever server it's on.
Posted: Wed Jul 26, 2006 5:50 pm
by MoOnLiGht
icebreaker wrote:Ammo scripts -> PWNAGE
Unlimited ammo is so fucked up, people just camp and keep firing, what is stupid, no chance for zombies to win then, maybe 99% for humans to win and 1% for zombies ...
on my server i have unlim ammo too
on 99% of maps
zoms or humans win 50/50 most times
make zomhealt harder, and blalance the knockback
the only unreacheble places are tubes and small vents and small ledges