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Nightvision

Posted: Wed Jun 28, 2006 9:42 pm
by icebreaker
Okay may sound like a stupid question, but is there a way to change the nightvision color ?
It would be really cool to play with red nightvision instead of green nightvision on ZombieMod

Posted: Thu Jun 29, 2006 12:18 am
by c0ldfyr3
I thought of that myself last week, havent had the time to look into it but I will!

Posted: Thu Sep 07, 2006 3:11 pm
by [TsM] Ted [TzR]
in fps banana.com u can get a flash light that makes ur whole screen red so get that

Posted: Thu Sep 07, 2006 4:19 pm
by MoOnLiGht
better is forced by server

not only one player..

Posted: Thu Sep 07, 2006 4:56 pm
by Fox McCloud
Now this is a sweet idea. I agree with the red nightvision. I'll keep an eye on this thread. I'll look into this myself later tonight as well. Doubt I'll find anything before you guys do. :roll:

EDIT:

I've posted a question about nightvision on the steampowered forums. We'll see if I get any nibbles on this topic:

http://forums.steampowered.com/forums/s ... did=483810

EDIT #2:

This is more of a suggestion or thought. I think it'd be cool if you had some sort of zombie sound...maybe a hyper zombie sound or even some weird hyper type sounding effect when the nightvision was triggered instead of the standard CS nightvision sound. If you got that sound changed comined with the red nightvision, I think the effect would be very very cool. Hell, even that crazy zombie scream when you first mutate might be cool to hear when you turn nightvision/hellvision on.

Posted: Fri Sep 08, 2006 2:13 pm
by Games
bind x "scream" (with out the "")

And u got zombie sound. :) (this is not a joke)

Posted: Fri Sep 08, 2006 9:22 pm
by Fox McCloud
lol, yeah, someone told me how to bind that last night on my server. It made my year. Some people seem to hate the zombie sounds from HL2, but I love em. They sound like they have 20 gallons of lard stuck in their throat in some of the screams and they make me laugh. Probably not the effect you want while playing a zombie mod. ;) But I love it regardless.