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prop_physics?
Posted: Fri Jun 02, 2006 6:29 pm
by Haas
What are the shootable objects in maps are they:
prop_physics
or
prop_physics_multiplayer?
Posted: Fri Jun 02, 2006 8:27 pm
by c0ldfyr3
Both
Posted: Fri Jun 02, 2006 9:34 pm
by Haas
you can't use both :S
I think both work so the one without multiplayer gives you better interaction?
Posted: Fri Jun 02, 2006 11:39 pm
by lil_a89
its prop_physic_override or something like that..i forgot what it was cuz i didnt make maps in like a week lol...its only been 7 ddays but i forgot
Posted: Mon Jun 05, 2006 6:08 pm
by c0ldfyr3
Both can be used in maps, the _multiplayer ones dont use the same interaction code, its mostly client side so it doesnt add as much network overhead. But both can be used in the same map.
Posted: Tue Jun 13, 2006 11:56 pm
by ibabox
i am new to all of this, i just started a zombiemod server and i want to make the props in the game easyer to move. i have seen this done in other zombie mod servers i just want to know how to do this on my server.
thanks for any help..
Posted: Wed Jun 14, 2006 1:36 am
by Undisclosed
phys_pushscale 3
sv_turbophysics 1
Posted: Wed Jun 14, 2006 1:45 am
by ibabox
ok .. how do i implement them in my server?
Posted: Wed Jun 14, 2006 1:46 am
by Undisclosed
put them in server.cfg
Posted: Wed Jun 14, 2006 10:37 pm
by ibabox
thanks alot .. it works great.